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Quick Links

Bath and Wells MAT

Computing

Technology is changing the lives of everyone. Through teaching Computing we equip children to participate in a rapidly-changing world where work and leisure activities are increasingly transformed by technology. 

Our curriculum is broken down further into 5 key areas. These include:

-Programming

-Handling data

-Multimedia

-Technology in our lives

-E-safety

Through these areas Teach computing is underpinned by pedagogical principles. These are:

  • Lead with concepts,
  • work together
  • get hands-on
  • unplug, unpack and repack
  • model everything
  • foster program comprehension
  • create projects
  • add variety
  • challenge misconceptions
  • make concrete connections
  • structure lessons
  • read and explore code first

Our Computing Intent

-Children will build their resilience when solving coding or technology problems. 

-They will use critical thinking to review and evaluate their work. 

-For children to solve problems using code. 

-All children will have access to a wide range of technology, apps and resources. 

-Children to develop the skills necessary to use computers and digital devices effectively. All children will be responsible digital citizens, knowing how to stay safe online and use the internet responsibly. 

-Children will use technology responsibly to develop their awareness of culture and become positive global citizens. 

-Children will understand their rights and responsibilities when working in a digital world and know who to talk with over any online concerns or worries.  

 Progression document

curriclum journey primary 2024 2025.pdf

 

Computing-Nursery to Reception

nursery computing and project evolve ltp.pdf

 

eyfs computing and project evolve ltp.pdf

 

y1 teach computing and project evolve ltp.pdf

 

y2 teach computing and project evolve ltp.pdf

 

y3 teach computing and project evolve ltp.pdf

 

y4 teach computing and project evolve ltp.pdf

 

y5 teach computing and project evolve ltp.pdf

 

y6 teach computing and project evolve ltp.pdf

 

Please click here for our online safety advice for children and parents:

We use ProjectEVOLVE to each our online safety. We base our learning using the toolkit which is based on the UKCIS framework “Education for a Connected World” (EFACW). This framework covers knowledge, skills, behaviours and attitudes across eight strands of our online lives from early years right through to eighteen. These outcomes or competencies are mapped to age and progress. The statements guide teachers to the areas that they should be discussing with children as they develop their use of online technology.

 

E-safety (Children) 

E-Safety (Parents and Carers)